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Michael Salmond - Video Game Design: Principles and Practices from the Ground Up

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9-07-2017, 21:27

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Michael Salmond - Video Game Design: Principles and Practices from the Ground Up

Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creativefield, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games.

With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.

“An excellent, comprehensive book that successfully covers all areas of game design and development. It uses a good range of sources and a variety of styles and contexts. Easy to access and dip into. It's an ideal and thorough introduction to game design.” – Ros Allen, University of Sunderland, UK

“Very rich in examples and exercises to develop necessary skills: a serious text for serious learners.” – Luca Pulvirenti, Accademia di Belle Arti di Palermo, Italy

Название: Video Game Design: Principles and Practices from the Ground Up
Автор: Michael Salmond
Издательство: Bloomsbury Visual Arts
Серия: Required Reading Range
ISBN: 147256748X
Год: 2017
Язык: английский
Страниц: 272
Формат: epub
Размер: 17.03 MB


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